Free
$0 / month
- 1 campaign
- No recording or transcription
- Rules search and exact lookup. No AI rules answers.
- No table display
For the GM running the game
One campaign for your 5e or Pathfinder 2e table. Sheets, the fight, the map, and a recap you read before the players do.
Players join free. Your plan covers the table.
Sound familiar
You already know these sessions. Ember puts them back in one campaign.
The map, the sheet, and last year's notes each live somewhere else. The calendar, the fight, the wiki, and the rules sit in the same campaign. Players RSVP on the session.
The name, the promise, the wound that should still matter. After everyone agrees, Ember drafts the recap and holds it until you publish.
Grapple. Concentration. Attack of opportunity. Search the rules on every plan. On Standard and Hearth, ask in plain language and get an answer that cites the section.
Recaps
Mark a moment while you play. Read the draft before anyone else does.

The fight
Initiative, hit points, and conditions stay in the tracker while you describe the room.

Sheets
A full sheet for the rules you picked, with a level-up that walks the next choices.

Rules
Ask in the middle of the swing. The reply cites the heading it used.

Wiki
The captain's true name can sit in the wiki for months before the party is allowed to read it.

Generators
An NPC, a tavern, or a hoard, ready before the table finishes asking what is inside.

Hearth
Hearth draws a short comic from the recap you already published.

Players
Their phone has the portal, their sheet, and a whisper you cannot open.

Questions
5e SRD 5.1 (2014), 5e SRD 5.2 (2024), and Pathfinder 2e under the ORC license.
No. Players join free. Only your plan is billed, and that plan covers everyone at the table.
Free is $0. Standard is $7.99 a month or $79 a year. Hearth is $16.99 a month or $169 a year. A year costs less than twelve monthly payments.
Yes. Cancel in billing. The plan stays until the end of the time you already paid, then the account returns to Free.
No. Recording cannot start until every person at the table has agreed. Someone who has not agreed can still play. The draft stays with you until you publish the player recap. Free does not include recording.
The campaign is private to the people you invite. Whispers stay between players. You and a co-GM cannot open them. A player's journal is encrypted until they share it. Hidden GM text and hidden names stay out of the player recap. Card numbers stay on Square. Ember stores a Square customer id, a card id, and a subscription id.
Yes, in the room and online. Players open the portal on a phone. On Hearth, the table display shows only what you have revealed. Ember needs a connection. It does not keep an offline copy of the campaign.
Nothing is deleted. Campaigns over the new limit stay, and they become read-only for new additions. Pages, maps, members, and comics you already have stay put.
Open a campaign and invite the table. They join free.
Pricing
Players join free. Free, Standard, and Hearth. A year costs less than twelve months. Cancel and the plan runs until the time you paid for is over.
$0 / month
Popular
$7.99 / month
$16.99 / month
Card numbers stay with Square. If you move to a smaller plan, campaigns, pages, maps, and comics you already have stay.